December 04, 1999
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Title                   : MiniGun
File(s)                 : MiniGun.map, MiniGun.qkm, MiniGun01.jpg, MiniGun02.jpg
Author                  : Gerald Hawryluk (aka Zorlack)
Email Address           : zorlack23@hotmail.com
Web Site		: N/A
Description             : Half-Life Prefab
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* Description *

	It's a four barrel mini gun. With the limitations of Half-Life, I had to choose between rotating barrels, or a gun that you could aim... I chose the latter. The rate of
fire is set at a realistic 30 rounds/sec. (that's about 1800 rounds/min). I think I set
the damage/round at 1, but at the rate this baby fires does it matter? :)
	I've worked hard to get this gun as fast as I can, and I think I did a pretty good job. The wpoly's sit around 199 (at least that's the most I've ever seen) So you have about 300 - 400 more to add to a room or whatever and still keep it functional in a deathmatch map. The epoly's get a little high tho, so you might think about taking out the env_shooter or minimize the number of shells flying out of the gun (they peaked at about 3000 or so for me).
	As always, if you use this prefab in a map, please give credit where it is due, and also send me a copy of your map, I'd love to see where my prefab has been used.
	I'd like to give thanks to Colin "X-Crispy" Clark for his help with the env_shooter that he used in his prefab that made his gun spit out the spent shell casings... :)

* Construction *

Base                    : none
Editor(s) used          : QuArK
Build Time              : Who knows... worked on it here and there.
Compile Time            : N/A (depends on your system)
Test System		: Celeron 400A, 64 Megs RAM, Voodoo 2
Solids             	: 43
Faces			: 355
Entities		: func_tank, func_tankcontrols, ambient_shooter, env_shooter
			  

* Copyright / Permissions *

You may inclued this prefab in any type of non-commercial map or level as long as you notify me before doing so and give me (the author) credit in the readme or *.txt file. You may not use this prefab for any commercial purposes without my permission. This prefab may be distribute free of charge to anyone, as long as this *.txt file is accompanied in it's original and entire form, in any non-commercial product and may NOT be used on any commercial CD, disk, or other media, without my permission. If this prefab it to be used in a commercial product, please notify me for permission before it is to be released. Feel free to alter the textures, entity settings, or whatever else you'd like to do it the prefab. If you drastically change the way the prefab looks, or completely redesign or edit the prefab, please acknowledge my prefab as an insperation or a base for your creation. If you use my prefab in one of your maps, let me know, so that I can see where it is being used. If you see any of my prefabs in a map that does not credit me let me know!

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 Copyright 1999 Zoralck

Quick thought... Is there a copyright on copyright/permission statements? ;)